GAME FIXES (using OpenGL3DVision Wrapper)

This wrapper enables 3D Vision Stereoscopic rendering in OpenGL applications and games (under Windows) for Geforce consumer graphic cards.
This wrapper does NOT translate OpenGL draw calls in DirectX 9 equivalent nor is using the QUAD Buffer techinique present in Quadro cards.
It is based on nVidia DirectX-OpenGl interoperability layer present in the nVidia driver.
It aims to provide an "Universal" wrapper that can be used on all OpenGL applications and games in order to enable 3DVision Support.
However, chances are that it will not work on all the applications out there !!!

Current Version