[Display]
iMultiSample=1
iWaterMultisamples=1
iMaxAnisotropy=1
iTexMipMapSkip=1
iTexMipMapMinimum=4
fDecalLOD1=500.0000
fDecalLOD2=1000.0000
iActorShadowCountInt=2
iActorShadowCountExt=2
fSpecularLODStartFade=200.0000
fLightLODStartFade=200.0000
iShadowMapResolution=512
fShadowBiasScale=0.5
iShadowMaskQuarter=3
iBlurDeferredShadowMask=0
bFXAAEnabled=0
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
fTreesMidLODSwitchDist=3600.0000
fShadowDistance=2000
iMaxDecalsPerFrame=0
iMaxSkinDecalsPerFrame=0


[LOD]
fLODFadeOutMultActors=2.5
fLODFadeOutMultObjects=2.5
fLODFadeOutMultItems=1

[TerrainManager]
fTreeLoadDistance=12500.0000
fBlockMaximumDistance=75000.0000
fBlockLevel1Distance=25000.0000
fBlockLevel0Distance=15000.0000
fSplitDistanceMult=0.4000

[Grass]
b30GrassVS=0
fGrassStartFadeDistance=0.0000

[Imagespace]
iRadialBlurLevel=0

[Water]
bReflectLODLand=0
bReflectLODObjects=0
bReflectLODTrees=0
bReflectSky=1

[BlurShaderHDR]
bDoHighDynamicRange=0

[Decals]
bDecals=0
bSkinnedDecals=0
uMaxDecals=0
uMaxSkinDecals=0
uMaxSkinDecalPerActor=0

