[Display]
iMultiSample=4
iWaterMultisamples=1
iMaxAnisotropy=1
iTexMipMapSkip=0
iTexMipMapMinimum=4
fDecalLOD1=500.0000
fDecalLOD2=1000.0000
iActorShadowCountInt=4
iActorShadowCountExt=2
fSpecularLODStartFade=500.0000
fLightLODStartFade=1000.0000
iShadowMapResolution=1024
fShadowBiasScale=0.3
iShadowMaskQuarter=3
iBlurDeferredShadowMask=1
bFXAAEnabled=1
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
fTreesMidLODSwitchDist=3600.0000
fShadowDistance=2500.0000
iMaxDecalsPerFrame=10
iMaxSkinDecalsPerFrame=3


[LOD]
fLODFadeOutMultActors=3.0
fLODFadeOutMultObjects=2.5
fLODFadeOutMultItems=3.5

[TerrainManager]
fTreeLoadDistance=25000.0000
fBlockMaximumDistance=100000.0000
fBlockLevel1Distance=32768.0000
fBlockLevel0Distance=20480.0000
fSplitDistanceMult=0.7500

[Grass]
b30GrassVS=0
fGrassStartFadeDistance=3000.0000

[Imagespace]
iRadialBlurLevel=0

[Water]
bReflectLODLand=1
bReflectLODObjects=0
bReflectLODTrees=0
bReflectSky=0

[BlurShaderHDR]
bDoHighDynamicRange=1

[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=100
uMaxSkinDecals=35
uMaxSkinDecalPerActor=20

