PerfOverlay.DrawFps 0
RenderDevice.Dx11Enable 1
RenderDevice.Dx11Dot1Enable 1
RenderDevice.Dx11Dot1RuntimeEnable 1
RenderDevice.TripleBufferingEnable 1
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurForceOn 0
WorldRender.MotionBlurFixedShutterTime 0
WorldRender.MotionBlurMax 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 1
WorldRender.SpotLightShadowmapResolution 128
WorldRender.LightTileCsPathEnable 0
RenderDevice.ForceRenderAheadLimit 2
PostProcess.DynamicAOEnable 1
GameTime.MaxVariableFps 60