// ---- Created with 3Dmigoto v1.2.35 on Tue Apr 26 22:31:14 2016

cbuffer cbInstanceData : register(b4)
{

  struct
  {
    float4x3 mWorld;
    float4 atlasUvScaleOffset;
    float4 userClipPlane;
    uint4 matricesData;
    uint envData;
    bool dynamicLightDisable;
    uint2 envPad;
    float4 mulCol;
    float4 aSh[3];
    float4 ShLightMask;
    float4 vDominantRotateParam;
    float4 parallaxCorrectedCubemapOrigin_envMapInterpRatio;
    float4 parallaxCorrectedCubemapAabbMin_envMapColorScale0;
    float4 parallaxCorrectedCubemapAabbMax_envMapColorScale1;
    float ditherFadeAlpha;
  } VC_InstanceData[2] : packoffset(c0);

}

cbuffer cbMatrixWVP : register(b0)
{
  float4x4 VC_MatrixWVP : packoffset(c0);
  float4x4 VC_PrevMatrixWVP : packoffset(c4);
  float4x4 VC_NowToPrevView : packoffset(c8);
}

cbuffer cbObjMatrix : register(b5)
{
  float4x3 VC_aObjMatrix[2] : packoffset(c0);
}

cbuffer cbPrevObjMatrix : register(b6)
{
  float4x3 VC_aOldObjMatrix[2] : packoffset(c0);
}

cbuffer cbClothCancelObjMatrix : register(b12)
{
  float4x3 VC_aClothCancelObjMatrix[2] : packoffset(c0);
}

cbuffer cbTexScroll : register(b11)
{
  float4 VC_TexScroll_0 : packoffset(c0);
  float4 VC_TexScroll_1 : packoffset(c1);
  float4 VC_TexScroll_2 : packoffset(c2);
  float4 VC_TexScroll_3 : packoffset(c3);
}



// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main( 
  float3 v0 : POSITION0,
  uint4 v1 : NORMAL0,
  uint4 v2 : TANGENT0,
  uint4 v3 : BLENDINDICES0,
  float4 v4 : BLENDWEIGHT0,
  int4 v5 : TEXCOORD0,
  out float4 o0 : SV_POSITION0,
  out float4 o1 : TEXCOORD0,
  out float4 o2 : TEXCOORD1,
  out float4 o3 : TEXCOORD2,
  out float2 o4 : TEXCOORD3)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.w = 1;
  r1.w = 1;
  r2.xyzw = (int4)v3.xyzw + (int4)VC_InstanceData[0].matricesData.xxxx;
  r2.xyzw = (int4)r2.xyzw * int4(3,3,3,3);
  r3.x = dot(float4(1,1,1,1), v4.xyzw);
  r3.x = max(0.00100000005, r3.x);
  r3.xyzw = v4.xyzw / r3.xxxx;
  r4.xyzw = VC_aObjMatrix[r2.y/3]._m00_m10_m20_m30 * r3.yyyy;
  r4.xyzw = VC_aObjMatrix[r2.x/3]._m00_m10_m20_m30 * r3.xxxx + r4.xyzw;
  r4.xyzw = VC_aObjMatrix[r2.z/3]._m00_m10_m20_m30 * r3.zzzz + r4.xyzw;
  r4.xyzw = VC_aObjMatrix[r2.w/3]._m00_m10_m20_m30 * r3.wwww + r4.xyzw;
  r5.xyz = v0.xyz;
  r5.w = 1;
  r6.xyzw = (int4)v3.xyzw * int4(3,3,3,3);
  r7.xyzw = VC_aClothCancelObjMatrix[v3.y]._m00_m10_m20_m30 * r3.yyyy;
  r7.xyzw = VC_aClothCancelObjMatrix[v3.x]._m00_m10_m20_m30 * r3.xxxx + r7.xyzw;
  r7.xyzw = VC_aClothCancelObjMatrix[v3.z]._m00_m10_m20_m30 * r3.zzzz + r7.xyzw;
  r7.xyzw = VC_aClothCancelObjMatrix[v3.w]._m00_m10_m20_m30 * r3.wwww + r7.xyzw;
  r1.x = dot(r5.xyzw, r7.xyzw);
  r8.xyzw = VC_aClothCancelObjMatrix[v3.y]._m01_m11_m21_m31 * r3.yyyy;
  r8.xyzw = VC_aClothCancelObjMatrix[v3.x]._m01_m11_m21_m31 * r3.xxxx + r8.xyzw;
  r8.xyzw = VC_aClothCancelObjMatrix[v3.z]._m01_m11_m21_m31 * r3.zzzz + r8.xyzw;
  r8.xyzw = VC_aClothCancelObjMatrix[v3.w]._m01_m11_m21_m31 * r3.wwww + r8.xyzw;
  r1.y = dot(r5.xyzw, r8.xyzw);
  r9.xyzw = VC_aClothCancelObjMatrix[v3.y]._m02_m12_m22_m32 * r3.yyyy;
  r9.xyzw = VC_aClothCancelObjMatrix[v3.x]._m02_m12_m22_m32 * r3.xxxx + r9.xyzw;
  r9.xyzw = VC_aClothCancelObjMatrix[v3.z]._m02_m12_m22_m32 * r3.zzzz + r9.xyzw;
  r9.xyzw = VC_aClothCancelObjMatrix[v3.w]._m02_m12_m22_m32 * r3.wwww + r9.xyzw;
  r1.z = dot(r5.xyzw, r9.xyzw);
  r0.x = dot(r1.xyzw, r4.xyzw);
  r5.xyzw = VC_aObjMatrix[r2.y/3]._m01_m11_m21_m31 * r3.yyyy;
  r5.xyzw = VC_aObjMatrix[r2.x/3]._m01_m11_m21_m31 * r3.xxxx + r5.xyzw;
  r5.xyzw = VC_aObjMatrix[r2.z/3]._m01_m11_m21_m31 * r3.zzzz + r5.xyzw;
  r5.xyzw = VC_aObjMatrix[r2.w/3]._m01_m11_m21_m31 * r3.wwww + r5.xyzw;
  r0.y = dot(r1.xyzw, r5.xyzw);
  r10.xyzw = VC_aObjMatrix[r2.y/3]._m02_m12_m22_m32 * r3.yyyy;
  r10.xyzw = VC_aObjMatrix[r2.x/3]._m02_m12_m22_m32 * r3.xxxx + r10.xyzw;
  r10.xyzw = VC_aObjMatrix[r2.z/3]._m02_m12_m22_m32 * r3.zzzz + r10.xyzw;
  r2.xyzw = VC_aObjMatrix[r2.w/3]._m02_m12_m22_m32 * r3.wwww + r10.xyzw;
  r0.z = dot(r1.xyzw, r2.xyzw);
  r10.x = dot(r0.xyzw, VC_MatrixWVP._m00_m10_m20_m30);
  r10.y = dot(r0.xyzw, VC_MatrixWVP._m01_m11_m21_m31);
  r10.z = dot(r0.xyzw, VC_MatrixWVP._m02_m12_m22_m32);
  r10.w = dot(r0.xyzw, VC_MatrixWVP._m03_m13_m23_m33);
  o0.xyzw = r10.xyzw;
  o1.xyzw = r10.xyzw;
  r0.xyzw = VC_aOldObjMatrix[v3.y]._m00_m10_m20_m30 * r3.yyyy;
  r0.xyzw = VC_aOldObjMatrix[v3.x]._m00_m10_m20_m30 * r3.xxxx + r0.xyzw;
  r0.xyzw = VC_aOldObjMatrix[v3.z]._m00_m10_m20_m30 * r3.zzzz + r0.xyzw;
  r0.xyzw = VC_aOldObjMatrix[v3.w]._m00_m10_m20_m30 * r3.wwww + r0.xyzw;
  r0.x = dot(r1.xyzw, r0.xyzw);
  r10.xyzw = VC_aOldObjMatrix[v3.y]._m01_m11_m21_m31 * r3.yyyy;
  r10.xyzw = VC_aOldObjMatrix[v3.x]._m01_m11_m21_m31 * r3.xxxx + r10.xyzw;
  r10.xyzw = VC_aOldObjMatrix[v3.z]._m01_m11_m21_m31 * r3.zzzz + r10.xyzw;
  r10.xyzw = VC_aOldObjMatrix[v3.w]._m01_m11_m21_m31 * r3.wwww + r10.xyzw;
  r0.y = dot(r1.xyzw, r10.xyzw);
  r10.xyzw = VC_aOldObjMatrix[v3.y]._m02_m12_m22_m32 * r3.yyyy;
  r10.xyzw = VC_aOldObjMatrix[v3.x]._m02_m12_m22_m32 * r3.xxxx + r10.xyzw;
  r10.xyzw = VC_aOldObjMatrix[v3.z]._m02_m12_m22_m32 * r3.zzzz + r10.xyzw;
  r3.xyzw = VC_aOldObjMatrix[v3.w]._m02_m12_m22_m32 * r3.wwww + r10.xyzw;
  r0.z = dot(r1.xyzw, r3.xyzw);
  r0.w = 1;
  o2.x = dot(r0.xyzw, VC_PrevMatrixWVP._m00_m10_m20_m30);
  o2.y = dot(r0.xyzw, VC_PrevMatrixWVP._m01_m11_m21_m31);
  o2.z = dot(r0.xyzw, VC_PrevMatrixWVP._m02_m12_m22_m32);
  o2.w = dot(r0.xyzw, VC_PrevMatrixWVP._m03_m13_m23_m33);
  r0.xyz = (uint3)v1.xyz;
  r0.xyz = float3(-127,-127,-127) + r0.xyz;
  r0.xyz = float3(0.00787401572,0.00787401572,0.00787401572) * r0.xyz;
  r1.x = dot(r0.xyz, r7.xyz);
  r1.y = dot(r0.xyz, r8.xyz);
  r1.z = dot(r0.xyz, r9.xyz);
  o3.x = dot(r1.xyz, r4.xyz);
  o3.y = dot(r1.xyz, r5.xyz);
  o3.z = dot(r1.xyz, r2.xyz);
  r0.xy = (int2)v5.xy;
  r0.xy = VC_TexScroll_0.xy * r0.xy;
  o4.xy = r0.xy * float2(0.00048828125,0.00048828125) + VC_TexScroll_0.zw;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Original ASM ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.30.9200.20546
//
//
// Buffer Definitions: 
//
// cbuffer cbInstanceData
// {
//
//   struct PerInstanceData
//   {
//       
//       float4x3 mWorld;               // Offset:    0
//       float4 atlasUvScaleOffset;     // Offset:   48
//       float4 userClipPlane;          // Offset:   64
//       uint4 matricesData;            // Offset:   80
//       uint envData;                  // Offset:   96
//       bool dynamicLightDisable;      // Offset:  100
//       uint2 envPad;                  // Offset:  104
//       float4 mulCol;                 // Offset:  112
//       float4 aSh[3];                 // Offset:  128
//       float4 ShLightMask;            // Offset:  176
//       float4 vDominantRotateParam;   // Offset:  192
//       float4 parallaxCorrectedCubemapOrigin_envMapInterpRatio;// Offset:  208
//       float4 parallaxCorrectedCubemapAabbMin_envMapColorScale0;// Offset:  224
//       float4 parallaxCorrectedCubemapAabbMax_envMapColorScale1;// Offset:  240
//       float ditherFadeAlpha;         // Offset:  256
//
//   } VC_InstanceData[2];              // Offset:    0 Size:   532
//
// }
//
// cbuffer cbMatrixWVP
// {
//
//   float4x4 VC_MatrixWVP;             // Offset:    0 Size:    64
//   float4x4 VC_PrevMatrixWVP;         // Offset:   64 Size:    64
//   float4x4 VC_NowToPrevView;         // Offset:  128 Size:    64 [unused]
//
// }
//
// cbuffer cbObjMatrix
// {
//
//   float4x3 VC_aObjMatrix[2];         // Offset:    0 Size:    96
//
// }
//
// cbuffer cbPrevObjMatrix
// {
//
//   float4x3 VC_aOldObjMatrix[2];      // Offset:    0 Size:    96
//
// }
//
// cbuffer cbClothCancelObjMatrix
// {
//
//   float4x3 VC_aClothCancelObjMatrix[2];// Offset:    0 Size:    96
//
// }
//
// cbuffer cbTexScroll
// {
//
//   float4 VC_TexScroll_0;             // Offset:    0 Size:    16
//   float4 VC_TexScroll_1;             // Offset:   16 Size:    16 [unused]
//   float4 VC_TexScroll_2;             // Offset:   32 Size:    16 [unused]
//   float4 VC_TexScroll_3;             // Offset:   48 Size:    16 [unused]
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// cbMatrixWVP                       cbuffer      NA          NA    0        1
// cbInstanceData                    cbuffer      NA          NA    4        1
// cbObjMatrix                       cbuffer      NA          NA    5        1
// cbPrevObjMatrix                   cbuffer      NA          NA    6        1
// cbTexScroll                       cbuffer      NA          NA   11        1
// cbClothCancelObjMatrix            cbuffer      NA          NA   12        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// POSITION                 0   xyz         0     NONE   float   xyz 
// NORMAL                   0   xyzw        1     NONE    uint   xyz 
// TANGENT                  0   xyzw        2     NONE    uint       
// BLENDINDICES             0   xyzw        3     NONE    uint   xyzw
// BLENDWEIGHT              0   xyzw        4     NONE   float   xyzw
// TEXCOORD                 0   xyzw        5     NONE     int   xy  
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 1   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// TEXCOORD                 3   xy          4     NONE   float   xy  
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb4[6], immediateIndexed
dcl_constantbuffer cb0[8], immediateIndexed
dcl_constantbuffer cb5[6], dynamicIndexed
dcl_constantbuffer cb6[6], dynamicIndexed
dcl_constantbuffer cb12[6], dynamicIndexed
dcl_constantbuffer cb11[1], immediateIndexed
dcl_input v0.xyz
dcl_input v1.xyz
dcl_input v3.xyzw
dcl_input v4.xyzw
dcl_input v5.xy
dcl_output_siv o0.xyzw, position
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyz
dcl_output o4.xy
dcl_temps 11
mov r0.w, l(1.000000)
mov r1.w, l(1.000000)
iadd r2.xyzw, v3.xyzw, cb4[5].xxxx
imul null, r2.xyzw, r2.xyzw, l(3, 3, 3, 3)
dp4 r3.x, l(1.000000, 1.000000, 1.000000, 1.000000), v4.xyzw
max r3.x, r3.x, l(0.001000)
div r3.xyzw, v4.xyzw, r3.xxxx
mul r4.xyzw, r3.yyyy, cb5[r2.y + 0].xyzw
mad r4.xyzw, cb5[r2.x + 0].xyzw, r3.xxxx, r4.xyzw
mad r4.xyzw, cb5[r2.z + 0].xyzw, r3.zzzz, r4.xyzw
mad r4.xyzw, cb5[r2.w + 0].xyzw, r3.wwww, r4.xyzw
mov r5.xyz, v0.xyzx
mov r5.w, l(1.000000)
imul null, r6.xyzw, v3.xyzw, l(3, 3, 3, 3)
mul r7.xyzw, r3.yyyy, cb12[r6.y + 0].xyzw
mad r7.xyzw, cb12[r6.x + 0].xyzw, r3.xxxx, r7.xyzw
mad r7.xyzw, cb12[r6.z + 0].xyzw, r3.zzzz, r7.xyzw
mad r7.xyzw, cb12[r6.w + 0].xyzw, r3.wwww, r7.xyzw
dp4 r1.x, r5.xyzw, r7.xyzw
mul r8.xyzw, r3.yyyy, cb12[r6.y + 1].xyzw
mad r8.xyzw, cb12[r6.x + 1].xyzw, r3.xxxx, r8.xyzw
mad r8.xyzw, cb12[r6.z + 1].xyzw, r3.zzzz, r8.xyzw
mad r8.xyzw, cb12[r6.w + 1].xyzw, r3.wwww, r8.xyzw
dp4 r1.y, r5.xyzw, r8.xyzw
mul r9.xyzw, r3.yyyy, cb12[r6.y + 2].xyzw
mad r9.xyzw, cb12[r6.x + 2].xyzw, r3.xxxx, r9.xyzw
mad r9.xyzw, cb12[r6.z + 2].xyzw, r3.zzzz, r9.xyzw
mad r9.xyzw, cb12[r6.w + 2].xyzw, r3.wwww, r9.xyzw
dp4 r1.z, r5.xyzw, r9.xyzw
dp4 r0.x, r1.xyzw, r4.xyzw
mul r5.xyzw, r3.yyyy, cb5[r2.y + 1].xyzw
mad r5.xyzw, cb5[r2.x + 1].xyzw, r3.xxxx, r5.xyzw
mad r5.xyzw, cb5[r2.z + 1].xyzw, r3.zzzz, r5.xyzw
mad r5.xyzw, cb5[r2.w + 1].xyzw, r3.wwww, r5.xyzw
dp4 r0.y, r1.xyzw, r5.xyzw
mul r10.xyzw, r3.yyyy, cb5[r2.y + 2].xyzw
mad r10.xyzw, cb5[r2.x + 2].xyzw, r3.xxxx, r10.xyzw
mad r10.xyzw, cb5[r2.z + 2].xyzw, r3.zzzz, r10.xyzw
mad r2.xyzw, cb5[r2.w + 2].xyzw, r3.wwww, r10.xyzw
dp4 r0.z, r1.xyzw, r2.xyzw
dp4 r10.x, r0.xyzw, cb0[0].xyzw
dp4 r10.y, r0.xyzw, cb0[1].xyzw
dp4 r10.z, r0.xyzw, cb0[2].xyzw
dp4 r10.w, r0.xyzw, cb0[3].xyzw
mov o0.xyzw, r10.xyzw
mov o1.xyzw, r10.xyzw
mul r0.xyzw, r3.yyyy, cb6[r6.y + 0].xyzw
mad r0.xyzw, cb6[r6.x + 0].xyzw, r3.xxxx, r0.xyzw
mad r0.xyzw, cb6[r6.z + 0].xyzw, r3.zzzz, r0.xyzw
mad r0.xyzw, cb6[r6.w + 0].xyzw, r3.wwww, r0.xyzw
dp4 r0.x, r1.xyzw, r0.xyzw
mul r10.xyzw, r3.yyyy, cb6[r6.y + 1].xyzw
mad r10.xyzw, cb6[r6.x + 1].xyzw, r3.xxxx, r10.xyzw
mad r10.xyzw, cb6[r6.z + 1].xyzw, r3.zzzz, r10.xyzw
mad r10.xyzw, cb6[r6.w + 1].xyzw, r3.wwww, r10.xyzw
dp4 r0.y, r1.xyzw, r10.xyzw
mul r10.xyzw, r3.yyyy, cb6[r6.y + 2].xyzw
mad r10.xyzw, cb6[r6.x + 2].xyzw, r3.xxxx, r10.xyzw
mad r10.xyzw, cb6[r6.z + 2].xyzw, r3.zzzz, r10.xyzw
mad r3.xyzw, cb6[r6.w + 2].xyzw, r3.wwww, r10.xyzw
dp4 r0.z, r1.xyzw, r3.xyzw
mov r0.w, l(1.000000)
dp4 o2.x, r0.xyzw, cb0[4].xyzw
dp4 o2.y, r0.xyzw, cb0[5].xyzw
dp4 o2.z, r0.xyzw, cb0[6].xyzw
dp4 o2.w, r0.xyzw, cb0[7].xyzw
utof r0.xyz, v1.xyzx
add r0.xyz, r0.xyzx, l(-127.000000, -127.000000, -127.000000, 0.000000)
mul r0.xyz, r0.xyzx, l(0.007874, 0.007874, 0.007874, 0.000000)
dp3 r1.x, r0.xyzx, r7.xyzx
dp3 r1.y, r0.xyzx, r8.xyzx
dp3 r1.z, r0.xyzx, r9.xyzx
dp3 o3.x, r1.xyzx, r4.xyzx
dp3 o3.y, r1.xyzx, r5.xyzx
dp3 o3.z, r1.xyzx, r2.xyzx
itof r0.xy, v5.xyxx
mul r0.xy, r0.xyxx, cb11[0].xyxx
mad o4.xy, r0.xyxx, l(0.000488, 0.000488, 0.000000, 0.000000), cb11[0].zwzz
ret 
// Approximately 79 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
