Welcome

Welcome to the documentation for "Vk3DVision".

Video Documentation

  • 1. Setting up Vk3DVision:
    - Showing a concrete example.
    - Quick, easy steps on how to configure it for a new game.
    - Injecting Stereo in the game.
Video Guide Play Video
  • 2. Shaders, Shaders, Shaders...
    - How to use the Shader Manager UI.
    - Editing and debugging shaders in Real-time.
    - "Frame Freeze" functionality.
Video Guide Play Video
  • 3. Extending Scissor Clipping:
    - How to track and extend Scissor Clipping per shader.
    - How to make it persistent across runs.
- Coming Soon
  • 4. Custom Params and Key Shortcuts:
    - Custom Shader Params.
    - Key Shortcuts and options.
- Coming Soon
  • 5. Running in Virtual Reality:
    - How to setup a new profile in HelixVision
    - How to get Vk3DVision to work with HelixVision
Video Guide Play Video
  • 6. Custom Frame Syncronisation:
    - This is for advanced people that have C/C++ coding skills!
    - Talking about Frame Syncronisation and how you should do it
    - Showing a quick example.
- Coming Soon