====================================================== Quake 2 - 3D Vision Patch. - v.4.19 ====================================================== Updated to use OGL3DVision Wrapper v.4.19 A lot of effort went into creating this fix: a profile so people can take advantage of SLI and other OGL optimizations. =================================================== Install & Important information regarding the fix: =================================================== - Copy all the files from the 3DVisionFix folder to the Quake 2 installation folder next to the game executables. - Launch the game (YOU MUST HAVE ADMIN RIGHTS. Otherwise the fix will not work properly). =================================================== Detailed Information: =================================================== I have been spending some time with Helifax's OpenGL 4.19 wrapper and got Quake II working great in 3D. No issues with shaders! You will need the following mod for higher resolutions and widescreen support. There are also a ton of game options in the new menu. Highly customizable. http://www.markshan.com/knightmare/ All you need is the files from the download link next to "The engine (now with update 7):" Also required if you want to play the mission packs (The Reckoning & Ground Zero), you will need the files linked next to "Official mission pack support (also needed for Pax Imperia):" Quake II is an awesome FPS and a real blast to play in 3D. I am using some custom commands to create key bindings to toggle show/hide gun models. This can offer some real high convergence and great sense of depth and the in game crosshair can be customized in game menu. I use a small red dot which works great. There is an optional 3rd person mode in the KMQuake 2 menu. You can also activate this mode through console. Two commands "thirdperson" & "firstperson" 1 is on set thirdperson 1 set firstperson 1 0 is off See autoexec.cfg code block. You can create a new file if it does not exist and place it inside the main game directory in \baseq2 folder. I've also installed this high resolution 32 Bit Textures which improves the sharpness of textures while retaining the original art direction. Some other mods I have found change things up too much. http://www.moddb.com/games/quake-2/addons/quake-2-32-bit-high-resolution-textures-pack ========================= Supports: ========================= - The wrapper features auto-convergence for most scenes. - Both Window mode and fullscreen. - Supports convergence, separation and depth adjustments from nvidia panel (or via hotkeys). - Reported to WORK with 3DTVPlay at 720p but NOT at 1080p ========================= Creator: ========================= Helifax. 2015. Stryker_66 2015. If you like this software and would like to contact me or donate, please use: tavyhome@gmail.com